Showing posts with label Personal work. Show all posts
Showing posts with label Personal work. Show all posts

13 Jul 2011

Exercise #5: Run Cycle

Following the previous exercise. I did a run cycle with the same character.
The character is running, I wouldn't say angry, but he's rushing somewhere.
The walk cycle have some problems on the legs, the popping it's to noticeable, so have to look into that.
The run cycle is a bit better for the legs and I do like the joint break on the arms.

I added as well some motion blur with the hardware render, which I think it looks better.
It took me around 4 hrs, on and off.
I already have an idea for the next exercise. Now it starts to get interesting :)!





11 Jul 2011

Exercise #4: Walk Cycle

This is a walk cycle I created with the rig Bee-boy (by Rodrigo Ribeiro, updated by d-Anim). The rig itself is very basic and that was the reason why I chose it. I tend to complicated things in my head, and the more controls you have sometimes the more you correct.
I'm happy with it, which only took me a couple of hours.
Your critique is more than welcome :)!




24 Feb 2011

Exercise #3

Almost finished this exercise. This time I wanted to focus on character personality, time, space, weight, and overlap animation. The tail here plays a big role, where I tried to understand how it follows the character and how the character uses it. Thanks for your great help Bryn :)!

28 Jan 2011

Exercise #2

Ok, so this exercise is to learn about time and weight of different objects and the physics when they interact with each other. 3 balls with 3 different weights, which balls in real life do they feel like?


27 Jan 2011

Exercise #1

I started doing some simple exercises to practice some animation principles, time and weight. I just gave a very simple personality to the ball character. The second one on the right is too look a bit more snappy. Thanks for the help Bryn :)!
Post some feedback :)! Thanks!

Uni Work!

Ok, so I finished Uni in last year and now I've been updating my showreel for employment reasons.
Being my showreel not good enough for my taste I started creating a new one. Hopefully in a few months i will have it ready.
So I leave you with some works I did, but personally its still needs a lot of tweeking.


1st Year Animation Project!
Responsable for Rigging, Animation and Rendering.


Short short animation for 3D Character Modelling and Animation.
Responsable for Everything.


Advance Character Animation Module in Bradford Uni
Responsable for Everything.


A short animation produced by five students at the University of Bradford.

Andre Anjos
Arran Hughes
Bryn Richards
Krister Viirsaar
Deenina Salleh
And music by Hania Lee

This was done for our final year group assignment where we had to create a project for a client.
I was responsable for storyboarding, characters rigging, some animation scenes and compositing.
This animation was nominated by BBC North for the Development Conference 2011, where we came runner-up.